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Mark 4 Stealth Armor

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Description

Stealth armor is utilized by Nuclean special forces and commandos when covert infiltration of a location is in order.

Stealth
The exterior of the Mk 4 is covered by several layers of dynamic pigmentation, which can change how EM of different frequencies interact and reflect in order to make the operator invisible. The suit's sensor suite continuously passively scans the surroundings, and adjusts the pigmentation layers to adjust for visible, UV, and radar detection.
In addition to the dynamic pigmentation, the motor and bodysuit layers of the suit are designed to run colder than normal, reducing the user's heat signature.

Protection
The Mk 4 armor provides 4 protective layers for the user. The outermost is the energy shielding layer, rated for 15 megajoules. Beneath this is the armor plate layer, composed of rigid metanium plates, which can easily take hits from both directed energy and kinetic small arms, however multiple hits will break through. Beneath the plates is the flexible armorweave layer, composed of several layers of metanium armorweave covered in non-newtonian fluid, which is best against kinetic attacks and will provide limited directed energy protection. Beneath these other layers is the bodyglove, a climate controlled airtight pressure suit, which is sealed against CBRN and allows the user to enter space and liquid environments

Movement and Strength Assist
The armor utilizes hydrodynamic liquid metal drivers to provide logarithmic force multiplication, boosting the user's strength up to 10 times, and significantly increasing their movement and twitch speeds.
The suit also contains the Gravboost system, which utilizes and combination of gravimetric generators and thrusters, allowing the user to climb vertical surfaces, fly (somewhat slowly), and move in zero gravity.

Onboard Weapon Systems
To augment their carried weapons, each set of armo contains energy ports on each forearm, which can operate in particle beamer or flamer mode. Solid metanium or plasma blades can be generated by the suit's internal matterconverter on the bottom of each forearm as well for close quarters combat.

Sensors and Comms
The armor carries a sophisticated sensor suite containing passive radiation, gravimetric, olfactory/airborne chemical, and acoustic detection methods. It is also capable of using active acoustic and radiation imaging to look through walls. All incoming data is processed by the suit's VI and fed to the user via HUD, internal speakers, and VI commentary to the user, significantly boosting their perception. The VI also utilizes it for telemetry and can perform optical zoom and target analysis. This data is also stored in the suit's computer, allowing analysis after action.
The armor carries both quantum entanglement and tachyon radios, IFF transponders, and a data uplink. These are used to communicate with friendly forces and their chain of command.

Other Systems
The Mk 4 carries a compact reality drive in the rear pack, allowing the user to teleport up to 100 feet.
The armor can provide limited medical attention should it be required, including simple bone fracture setting and medical injections.
On the side of each hip are magnetic attach points, which can hold sidearms, power cells, and grenades.
The suit carries an onboard quantum computer, composed of multiple redundant processors and storage systems at various locations in the armor.
Power is provided by two small hypermatter reactors housed in the pack, near the back thrusters. Attached to these is the suit's matterconverter system, which can be used to provide various services described above, however this is energy intensive, and so is not done in combat often unless the suit's shield is depleted.
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